Difference between revisions of "Osiris/API/CharacterIsPlayer"
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* Apart from avatars and recruited companions, ''player-controlled'' characters also include summons and followers. | * Apart from avatars and recruited companions, ''player-controlled'' characters also include summons and followers. | ||
===== See Also ===== | ===== See Also ===== | ||
− | * [[Osiris/API/CharacterIsPartyFollower]] | + | * [[Osiris/API/CharacterIsPartyFollower|CharacterIsPartyFollower]] |
− | * [[Osiris/API/CharacterIsSummon]] | + | * [[Osiris/API/CharacterIsSummon|CharacterIsSummon]] |
− | * [[Osiris/API/CharacterFollowCharacter]] | + | * [[Osiris/API/CharacterFollowCharacter|CharacterFollowCharacter]] |
[[Category:Osiris Queries]] | [[Category:Osiris Queries]] |
Revision as of 21:45, 25 August 2017
Full Definition(s)
- query CharacterIsPlayer([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
Description
Returns whether _Character is player-controlled.
Return Values
- Success/Failure: Fails if _Character does not exist.
- _Bool: 1 if _Character is player-controlled, 0 if not.
Notes
- Apart from avatars and recruited companions, player-controlled characters also include summons and followers.