Difference between revisions of "Osiris/API/CharacterIsPartyFollower"

From Divinity Engine Wiki
Jump to: navigation, search
(Osiris Core APIs)
 
m
Line 7: Line 7:
 
* '''_Bool''': '''1''' if '''_Character''' is a party follower, '''0''' if not'''.'''
 
* '''_Bool''': '''1''' if '''_Character''' is a party follower, '''0''' if not'''.'''
 
===== Notes =====
 
===== Notes =====
* '''CharacterIsPlayer''' will also return true for party followers.
+
* [[Osiris/API/CharacterIsPlayer|CharacterIsPlayer]] will also return true for party followers.
 
===== See Also =====
 
===== See Also =====
* [[Osiris/API/CharacterIsPlayer]]
+
* [[Osiris/API/CharacterIsPlayer|CharacterIsPlayer]]
* [[Osiris/API/CharacterFollowCharacter]]
+
* [[Osiris/API/CharacterFollowCharacter|CharacterIsPlayer]]
 
   
 
   
 
[[Category:Osiris Queries]]
 
[[Category:Osiris Queries]]

Revision as of 21:44, 25 August 2017

Full Definition(s)
  • query CharacterIsPartyFollower([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
Description

Returns whether _Character is a character that follows a player character around. An NPC can be instructed to do so through CharacterFollowCharacter.

Return Values
  • Success/Failure: Fails if _Character does not exist.
  • _Bool: 1 if _Character is a party follower, 0 if not.
Notes
See Also