Difference between revisions of "AI Bound Editor"
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− | ==== Auto Size | + | The AI Bound Editor has 2 tools to make editing a root template's AI bounds easier: |
+ | # The [[#Auto Size|Auto Size]] Tool | ||
+ | # The [[#Resize Interaction Mode|Resize Interaction Mode]] | ||
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+ | ==== Auto Size ==== | ||
+ | [[File:AIBoundEditor_Tools_AutoSize.png]] | ||
+ | <sub></sub> | ||
==== Resize Interaction Mode ==== | ==== Resize Interaction Mode ==== | ||
+ | [[File:AIBoundEditor_Tools_ResizeInteractionMode.png]] | ||
+ | <sub></sub> |
Revision as of 10:29, 2 August 2017
The AI Bound Editor
Contents
Opening the AI Bound Editor
A dockpanel containing a Root Template Panel and a Sidebar Panel showing the location of the AI Bounds property
To open the AI Bound Editor to edit the bounds of a character or item:
- Open the Root Template Panel and select the root template of the character or item you want to edit
- Select and open the Sidebar Panel via View > SideBar or press <Ctrl + B>
- Select the "Bounds" property in the PropertyGrid and click the [..] button to the right
Using the AI Bound Editor
Each component of the AI Grid Panel numbered
The AI Bound Editor has the following components:
- Save/Load
- AI Bound Properties
- AI Bound Editing Tools
- Renderview
Save and Load
AI Bound Properties
AI Bound Editing Tools
The AI Bound Editor has 2 tools to make editing a root template's AI bounds easier:
- The Auto Size Tool
- The Resize Interaction Mode