AI Bound Editor: Difference between revisions
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# [[#AI Bound Properties|AI Bound Properties]] | # [[#AI Bound Properties|AI Bound Properties]] | ||
# [[#AI Bound Editing Tools|AI Bound Editing Tools]] | # [[#AI Bound Editing Tools|AI Bound Editing Tools]] | ||
# Renderview | |||
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=== | ==== Auto Size Tool ==== | ||
==== Resize Interaction Mode ==== |
Revision as of 09:18, 2 August 2017
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The AI Bound Editor
Opening the AI Bound Editor
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A dockpanel containing a Root Template Panel and a Sidebar Panel showing the location of the AI Bounds property
To open the AI Bound Editor to edit the bounds of a character or item:
- Open the Root Template Panel and select the root template of the character or item you want to edit
- Select and open the Sidebar Panel via View > SideBar or press <Ctrl + B>
- Select the "Bounds" property in the PropertyGrid and click the [..] button to the right
Using the AI Bound Editor
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Each component of the AI Grid Panel numbered
The AI Bound Editor has the following components:
- Save/Load
- AI Bound Properties
- AI Bound Editing Tools
- Renderview