Difference between revisions of "Osiris/Shared/DB HasTemplateItem"
From Divinity Engine Wiki
(DB_HasTemplateItem documentation) |
m (linked DB_GiveTemplateFromPlayerDialogEvent) |
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* Helper [[Osiris/Shared/DB_HasStoryEvent|DB_HasStoryEvent]] | * Helper [[Osiris/Shared/DB_HasStoryEvent|DB_HasStoryEvent]] | ||
* Helper [[Osiris/Shared/DB_GiveTemplateFromNpcToPlayerDialogEvent|DB_GiveTemplateFromNpcToPlayerDialogEvent]] | * Helper [[Osiris/Shared/DB_GiveTemplateFromNpcToPlayerDialogEvent|DB_GiveTemplateFromNpcToPlayerDialogEvent]] | ||
− | + | * Helper [[Osiris/Shared/DB_GiveTemplateFromPlayerDialogEvent|DB_GiveTemplateFromPlayerDialogEvent]] | |
+ | |||
[[Category:Osiris Shared Mod Helpers]] | [[Category:Osiris Shared Mod Helpers]] |
Revision as of 15:43, 8 October 2017
Full Definition(s)
- DB_HasTemplateItem((STRING)_template, (STRING)_flag)
Description
Defining this database will result in the character/object flag _flag to be set on a character as long as it has at least one item with the root template _template in its inventory.
Notes
- See the notes of DB_HasStoryEvent for usage tips.