Difference between revisions of "Part 3: shaping your terrain"

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This article is part of a series on how to create and edit a terrain.
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| [[Part 1: creating a terrain object]]
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|-
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| [[Part 2: resizing a terrain object]]
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| [[Part 3: shaping your terrain]]
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| [[Part 4: painting your terrain]]
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This article describes how to shape your terrain.
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<br />
 
== Description ==
 
== Description ==
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The following tools allow you to sculpt your terrain:
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* [[File:InteractionMode_TerrainRaise.png|30px]] Raise
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*: Raise terrain height
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* [[File:InteractionMode_TerrainLower.png|30px]] Lower
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*: Lower terrain height
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* [[File:InteractionMode_TerrainFlatten.png|30px]] Flatten
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*: Flatten terrain height
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* [[File:InteractionMode_TerrainSmooth.png|30px]] Smooth
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*: Smooth terrain
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* [[File:InteractionMode_TerrainSlope.png|30px]] Slope
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*: Create a slope on the terrain from point A to B
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* [[File:InteractionMode_TerrainCut.png|30px]] Cut
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*: Cut 1x1 meter cells out of the terrain
  
 
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Revision as of 15:08, 20 September 2017

This article is part of a series on how to create and edit a terrain.

Part 1: creating a terrain object
Part 2: resizing a terrain object
Part 3: shaping your terrain
Part 4: painting your terrain

This article describes how to shape your terrain.


Description

The following tools allow you to sculpt your terrain:

  • InteractionMode TerrainRaise.png Raise
    Raise terrain height
  • InteractionMode TerrainLower.png Lower
    Lower terrain height
  • InteractionMode TerrainFlatten.png Flatten
    Flatten terrain height
  • InteractionMode TerrainSmooth.png Smooth
    Smooth terrain
  • InteractionMode TerrainSlope.png Slope
    Create a slope on the terrain from point A to B
  • InteractionMode TerrainCut.png Cut
    Cut 1x1 meter cells out of the terrain


Shaping your terrain

Step 1: raising


Step 2: flattening


Step 3: smoothing


Step 4: lowering