Difference between revisions of "Resources explanation"
From Divinity Engine Wiki
Line 1: | Line 1: | ||
− | For editing resources, see [[Content browser]]. | + | For editing resources, see [[Content browser]].<br /><br /> |
− | There are different types of resources you can create and edit: | + | |
− | + | There are different types of resources you can create and edit: <br /> | |
− | + | ||
− | + | * Model | |
− | + | * Texture | |
− | + | * Animation | |
− | + | * Effect | |
− | + | * Material | |
− | + | * Script | |
− | More advanced technical resources: | + | * Sound |
− | + | * Atmosphere | |
− | + | More advanced technical resources:<br /> | |
− | + | ||
− | + | * Visual set | |
− | + | * Animation Blueprint | |
+ | * Animation Set | ||
+ | * Mesh Emitter Proxy | ||
+ | * Physics capsule | ||
[[File:file.png|none]] | [[File:file.png|none]] |
Revision as of 10:34, 12 September 2017
For editing resources, see Content browser.
There are different types of resources you can create and edit:
- Model
- Texture
- Animation
- Effect
- Material
- Script
- Sound
- Atmosphere
More advanced technical resources:
- Visual set
- Animation Blueprint
- Animation Set
- Mesh Emitter Proxy
- Physics capsule