Difference between revisions of "Resources explanation"
From Divinity Engine Wiki
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- Mesh Emitter Proxy | - Mesh Emitter Proxy | ||
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Revision as of 10:31, 12 September 2017
For editing resources, see Content browser. There are different types of resources you can create and edit: - Model - Texture - Animation - Effect - Material - Script - Sound - Atmosphere More advanced technical resources: - Visual set - Animation Blueprint - Animation Set - Mesh Emitter Proxy - Physics capsule