Difference between revisions of "Osiris/API/StoryEvent"
From Divinity Engine Wiki
(StoryEvent) |
m (Mention that StoryEvent events can have many origins) |
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* event '''StoryEvent'''(''(GUIDSTRING)'''''_Object''', ''(STRING)'''''_Event''') | * event '''StoryEvent'''(''(GUIDSTRING)'''''_Object''', ''(STRING)'''''_Event''') | ||
===== Description ===== | ===== Description ===== | ||
− | Thrown whenever an object receives an event | + | Thrown whenever an object receives an event. These events may come from [[Osiris/API/SetStoryEvent|SetStoryEvent]], but many other APIs also throw events to objects and all of these can be caught using this event. |
===== Parameters ===== | ===== Parameters ===== | ||
* '''_Object''': The object that received the event. Can either be a ''CHARACTERGUID'' or an ''ITEMGUID''. | * '''_Object''': The object that received the event. Can either be a ''CHARACTERGUID'' or an ''ITEMGUID''. |
Revision as of 17:40, 9 September 2017
Full Definition(s)
- event StoryEvent((GUIDSTRING)_Object, (STRING)_Event)
Description
Thrown whenever an object receives an event. These events may come from SetStoryEvent, but many other APIs also throw events to objects and all of these can be caught using this event.
Parameters
- _Object: The object that received the event. Can either be a CHARACTERGUID or an ITEMGUID.
- _Event: The name of the event.
Notes
- /