Osiris/API/Transform: Difference between revisions

From Divinity Engine Wiki
Jump to navigation Jump to search
(Osiris Core APIs)
 
mNo edit summary
Line 1: Line 1:
===== Full Definition(s) =====
===== Full Definition(s) =====
* call '''Transform'''(''((GUIDSTRING)'''''_Object''','' (STRING)'''''_ObjectTemplate''','' (INTEGER)'''''_ReplaceScripts''','' (INTEGER)'''''_ReplaceScale''')
* call '''Transform'''(''((GUIDSTRING)'''''_Object''',''(STRING)'''''_ObjectTemplate''',''(INTEGER)'''''_ReplaceScripts''',''(INTEGER)'''''_ReplaceScale''',''(INTEGER)'''''_ReplaceStats''')
===== Description =====
===== Description =====
Transforms '''_Object''' into the root template '''_ObjectTemplate'''. In particular, a.o. the visual and physics resources will be replaced, as well as the VisualSetIndices. Behaviour scripts are only replaced if '''_ReplaceScripts''' is '''1''', and similarly the scale of the object is only changed to that of the root template if '''_ReplaceScale''' is '''1'''.
Transforms '''_Object''' into the root template '''_ObjectTemplate'''. In particular, a.o. the visual and physics resources will be replaced, as well as the VisualSetIndices.
 
Other parameters allow you to customise whether certain properties of '''_Object''' should be replaced by the values of their corresponding on '''_ObjectTemplate''':
* '''_ReplaceScripts''': indicates whether the assigned behaviour scripts should be replaced.
* '''_ReplaceScale''': indicates whether the current scale of the object should be replaced.
* '''_ReplaceStats''': indicates whether the Stats should be replaced.
===== Notes =====
===== Notes =====
* Transforming an object more than once is not supported. It may (seem to) work, but the result is undefined.
* Transforming an object more than once is not supported. It may (seem to) work, but the result is undefined.

Revision as of 20:19, 25 August 2017

Full Definition(s)
  • call Transform(((GUIDSTRING)_Object,(STRING)_ObjectTemplate,(INTEGER)_ReplaceScripts,(INTEGER)_ReplaceScale,(INTEGER)_ReplaceStats)
Description

Transforms _Object into the root template _ObjectTemplate. In particular, a.o. the visual and physics resources will be replaced, as well as the VisualSetIndices.

Other parameters allow you to customise whether certain properties of _Object should be replaced by the values of their corresponding on _ObjectTemplate:

  • _ReplaceScripts: indicates whether the assigned behaviour scripts should be replaced.
  • _ReplaceScale: indicates whether the current scale of the object should be replaced.
  • _ReplaceStats: indicates whether the Stats should be replaced.
Notes
  • Transforming an object more than once is not supported. It may (seem to) work, but the result is undefined.
See Also
  • /