Difference between revisions of "Osiris/API/ItemSetCanInteract"
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===== Notes ===== | ===== Notes ===== | ||
* For items with a defined [[:Category:Use_Actions|Use Action]], that actions is enabled or disabled. If no specific Use Action is defined, using the item will only send a use event to Osiris, equivalent to the [[Use_Action:Story_Use|Story Use]] Use Action. | * For items with a defined [[:Category:Use_Actions|Use Action]], that actions is enabled or disabled. If no specific Use Action is defined, using the item will only send a use event to Osiris, equivalent to the [[Use_Action:Story_Use|Story Use]] Use Action. | ||
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+ | ===== See Also ===== | ||
+ | * [[Osiris/API/ItemCanSitOn|ItemCanSitOn]] | ||
+ | * [[Osiris/API/CharacterUsedItem|CharacterUsedItem]] | ||
[[Category:Osiris Calls|ItemSetCanInteract]] | [[Category:Osiris Calls|ItemSetCanInteract]] |
Latest revision as of 11:14, 27 November 2018
Full Definition(s)
- call ItemSetCanInteract((ITEMGUID)_Item, (INTEGER)_Bool)
Description
Makes the item interactable if _Bool is 1 and non-interactable if _Bool is 0.
Notes
- For items with a defined Use Action, that actions is enabled or disabled. If no specific Use Action is defined, using the item will only send a use event to Osiris, equivalent to the Story Use Use Action.