Difference between revisions of "Osiris/API/CharacterKilledBy"
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===== Full Definition(s) ===== | ===== Full Definition(s) ===== | ||
− | * event '''CharacterKilledBy'''(''(CHARACTERGUID)'''''_Defender''', ''(CHARACTERGUID)''''' | + | * event '''CharacterKilledBy'''(''(CHARACTERGUID)'''''_Defender''', ''(CHARACTERGUID)'''''_AttackerOwner''', ''(CHARACTERGUID)'''''_Attacker''') |
===== Description ===== | ===== Description ===== | ||
* Thrown when a character is killed by another character. | * Thrown when a character is killed by another character. | ||
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===== Notes ===== | ===== Notes ===== | ||
* '''_AttackerOwner''' can be the same character as '''_Attacker'''; '''_AttackOwner''' will be different in case of summoned characters. | * '''_AttackerOwner''' can be the same character as '''_Attacker'''; '''_AttackOwner''' will be different in case of summoned characters. | ||
− | * | + | * The order of the '''_Attacker''' and '''_AttackerOwner''' parameters was originally inverted for this event (even tough the story header may say otherwise). This was fixed in DOS2 Patch 7 and later. |
===== See Also ===== | ===== See Also ===== | ||
* [[Osiris/API/AttackedByObject|AttackedByObject]] | * [[Osiris/API/AttackedByObject|AttackedByObject]] |
Latest revision as of 13:00, 8 October 2018
Full Definition(s)
- event CharacterKilledBy((CHARACTERGUID)_Defender, (CHARACTERGUID)_AttackerOwner, (CHARACTERGUID)_Attacker)
Description
- Thrown when a character is killed by another character.
Parameters
- _Defender: The character that was killed.
- _Attacker: The character that killed _Defender.
- _AttackerOwner: The character that owns the _Attacker character.
Notes
- _AttackerOwner can be the same character as _Attacker; _AttackOwner will be different in case of summoned characters.
- The order of the _Attacker and _AttackerOwner parameters was originally inverted for this event (even tough the story header may say otherwise). This was fixed in DOS2 Patch 7 and later.