Difference between revisions of "Osiris/API/ShowError"
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* call '''ShowError'''(''(CHARACTER)'''''_character''', ''(STRING)'''''_error''') | * call '''ShowError'''(''(CHARACTER)'''''_character''', ''(STRING)'''''_error''') | ||
===== Description ===== | ===== Description ===== | ||
− | Shows an error message to | + | Shows an error message to the [[Osiris/API/CharacterGetReservedUserID|user]] controlling the provided '''_character'''. |
===== Notes ===== | ===== Notes ===== | ||
* The accepted error types are the following errors: | * The accepted error types are the following errors: | ||
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− | |||
[[Category:Osiris Calls|ShowError]] | [[Category:Osiris Calls|ShowError]] | ||
+ | [[Category:Osiris Calls (Added in DOS2DE)|ShowError]] |
Latest revision as of 10:38, 28 August 2018
Full Definition(s)
- call ShowError((CHARACTER)_character, (STRING)_error)
Description
Shows an error message to the user controlling the provided _character.
Notes
- The accepted error types are the following errors:
Error | Message |
---|---|
CannotReach | Can't reach |
CannotUseLadders | Can't climb |
CannotInteract | Can't use |
FullyEncumbered | Can't move: Encumbered |
Crippled | Can't move: Crippled |
Enwebbed | Can't move: Enwebbed |
Entangled | Can't move: Entangled |
ZeroSpeed | Movement Speed is 0. |
NotEnoughAP | Not enough AP |
InvalidTarget | Target is invalid |
TooFar | Target is too far |
TooHeavy | Target is too heavy |
OutOfSight | Target is out of sight |
LadderBlocked | Ladder is blocked |
Polymorphed | You cannot do this in your current form! |
Disarmed | Character is disarmed |
CantSee | Can't see! |
NotEnoughSpace | Not enough space! |
NotEnoughStrength | Not enough strength! |
TargetBlocked | Target is blocked! |