Interaction modes: Difference between revisions

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Latest revision as of 11:33, 2 October 2017

Description

Interaction modes are tools that allow you to manipulate templates in your level.


Interaction Modes

Templates

  • Select
    Select templates
  • Translate
    Move templates
  • Rotate
    Rotate templates
  • Scale
    Scale templates
  • Create
    Create templates (select in the root template panel)


Terrain

  • Paint
    Paint terrain layers
  • Raise
    Raise terrain height
  • Lower
    Lower terrain height
  • Flatten
    Flatten terrain height
  • Smooth
    Smooth terrain
  • Slope
    Create a slope on the terrain from point A to B
  • Cut
    Cut 1x1 meter cells out of the terrain
  • Resize
    Resize the terrain


See Terrain panel.


AI

  • Select Partial
    Select AI grid cells for partial generation
  • Paint Square
    Paint on the AI grid with a square brush
  • Paint Round
    Paint on the AI grid with a round brush


See AI grid panel.


Triggers

  • Shape Edit
    Edit the shape of a box, cylinder or sphere shape trigger


Poly Triggers

  • Select Control Point
    Select and/or move poly trigger control points
  • Add Control Point
    Add poly trigger control points
  • Insert Control Point
    Insert a poly trigger control point between two others
  • Raise Control Point
    Change the height of a poly trigger


Instances

  • Checkout Cells
    Checkout instance batches in 64x64 meter cells
  • Paint
    Paint instances
  • Update
    Update instances
  • Align
    Align instances


See Instance painter panel.


Decals

  • Paint
    Paint decals


See Decal painter panel.


Light Probes

  • Render
    Render light probes


Interaction Mode Options

Most interaction modes have customizable options. To configure interaction modes, you can right click their icon or click the "All Options" button.