Difference between revisions of "Modding: Resources"

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m (Protected "Modding: Resources" ([Edit=⧼protect-level-larianeditonly⧽] (indefinite) [Move=⧼protect-level-larianeditonly⧽] (indefinite)))
 
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To modify an existing resource, simply press the sidebar's edit button ([[File:Checkout.png]]) or press ''"Open for Edit..."'' in the content browser's right-click menu.<br />
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To modify an existing resource, simply press the sidebar's edit button ([[File:Checkout.png|32px]]) or press ''"Open for Edit..."'' in the content browser's right-click menu.<br />
 
You'll get a notification as follows:
 
You'll get a notification as follows:
  
 
[[File:ModdingResource.png|none]]
 
[[File:ModdingResource.png|none]]
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== Identifying modded resources ==
 
== Identifying modded resources ==

Latest revision as of 11:11, 2 October 2017

Resources are the building blocks of all objects in the game world.

More info on how resources work can be found here: Resources explanation and here: My first: Resource
More info on the content browser, where you'll be managing resources, check this page: Content browser


To modify an existing resource, simply press the sidebar's edit button (Checkout.png) or press "Open for Edit..." in the content browser's right-click menu.
You'll get a notification as follows:

ModdingResource.png


Identifying modded resources

A modded resource is marked grey in the content browser and has it's "Active" property set to "False".
To quickly find the modded version that is going to be active in-game, simply select "Go To Active Resource.." in the right-click menu.