Difference between revisions of "Osiris/API/KillCombatFor"
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Kills everyone in combat with '''_Character''' that is hostile to '''_Character'''. | Kills everyone in combat with '''_Character''' that is hostile to '''_Character'''. | ||
===== Notes ===== | ===== Notes ===== | ||
− | * If you wish to remove a character from combat, use | + | * If you wish to remove a character from combat, use [[Osiris/API/LeaveCombat|LeaveCombat]] instead. |
===== See Also ===== | ===== See Also ===== | ||
− | * [[Osiris/API/ObjectEnteredCombat]] | + | * [[Osiris/API/ObjectEnteredCombat|ObjectEnteredCombat]] |
− | * [[Osiris/API/LeaveCombat]] | + | * [[Osiris/API/LeaveCombat|LeaveCombat]] |
− | [[Category:Osiris Calls]] | + | [[Category:Osiris Calls|KillCombatFor]] |
Latest revision as of 16:22, 19 December 2017
Full Definition(s)
- call KillCombatFor((CHARACTERGUID)_Character)
Description
Kills everyone in combat with _Character that is hostile to _Character.
Notes
- If you wish to remove a character from combat, use LeaveCombat instead.