Osiris/API/CharacterIsInFightMode: Difference between revisions

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(Documented CharacterIsInFightMode)
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Revision as of 12:59, 9 April 2019

Full Definition(s)
  • query CharacterIsInFightMode([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
Description

Returns whether the _Character' currently has its weapons unsheathed.

Return Values
  • Success/Failure: Fails if _Character does not exist.
  • _Bool: 1 if their weapons are currently unsheathed, 0 if not.
Notes
  • This property is unrelated to whether the character is currently in combat.
See Also