Difference between revisions of "Osiris/API/CharacterIgnoreActiveCrimes"
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===== Full Definition(s) ===== | ===== Full Definition(s) ===== | ||
− | * query '''CharacterIgnoreActiveCrimes'''('''[in] | + | * query '''CharacterIgnoreActiveCrimes'''('''''[in]'''(CHARACTERGUID)'''''_Character''', '''''[out]'''(INTEGER)'''''_Bool''') |
===== Description ===== | ===== Description ===== | ||
Tries to remove all unresolved crimes registered for the player character '''_Character'''. | Tries to remove all unresolved crimes registered for the player character '''_Character'''. |
Latest revision as of 07:35, 3 September 2018
Full Definition(s)
- query CharacterIgnoreActiveCrimes([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
Description
Tries to remove all unresolved crimes registered for the player character _Character.
Return Values
- Success/Failure: Fails if _Character does not exist or is not in a party.
- _Bool: 1 if all unresolved crimes registered for _Character could be removed (= permanently ignored), 0 otherwise.
Notes
- You can first check with CharacterCanIgnoreActiveCrimes whether all crimes for the character can be removed.
- Returns failure if some crime cannot be removed. This can happen if a player is currently being interrogated for a crime.
- In case of failure, every crime that could be removed is still removed.