Osiris/API/DialogAddCharacterAt: Difference between revisions
Jump to navigation
Jump to search
(Created page with "===== Full Definition(s) ===== * call '''DialogAddCharacterAt'''(''(INTEGER)'''''_InstanceID''', ''(CHARACTERGUID)'''''_Player''', ''(INTEGER)'''''_Index''') ===== Description...") |
mNo edit summary |
||
Line 8: | Line 8: | ||
[[Category:Osiris Calls|DialogAddCharacterAt]] | [[Category:Osiris Calls|DialogAddCharacterAt]] | ||
[[Category:Osiris Calls (Changed in DOS2DE)|DialogAddCharacterAt]] | [[Category:Osiris Calls (Changed in DOS2DE)|DialogAddCharacterAt]] | ||
[[Category:Osiris Calls (Removed in DOS2DE)|DialogAddCharacterAt]] |
Latest revision as of 20:19, 28 August 2018
Full Definition(s)
- call DialogAddCharacterAt((INTEGER)_InstanceID, (CHARACTERGUID)_Player, (INTEGER)_Index)
Description
Adds an object (character or item) as a dialog speaker by speaker index while dialog is active.
Notes
- (DOS2DE) Changed to DialogAddActorAt.