Scripting relation types: Difference between revisions

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This list is purely for values that can be used in script. More information on these values can be found [[Scripting#Variables|here]].<br />
This list is purely for values that can be used in script. More information on these values can be found [[Scripting#Variables|here]].<br />
The following relation types can be used in behavior scripts:
It is advised to use the enumeration value instead of the integer representation because this list is subject to change. The following relation types can be used in behavior scripts:
<ul>
<ol start=0>
<li>Unknown</li>
<li>Unknown</li>
<li>Ally</li>
<li>Ally</li>
Line 11: Line 11:
<li>PlayersNoSummon</li>
<li>PlayersNoSummon</li>
<li>All</li>
<li>All</li>
</ul>
</ol>

Latest revision as of 07:04, 4 April 2018

This list is purely for values that can be used in script. More information on these values can be found here.
It is advised to use the enumeration value instead of the integer representation because this list is subject to change. The following relation types can be used in behavior scripts:

  1. Unknown
  2. Ally
  3. Enemy
  4. Neutral
  5. Player
  6. Multiplayer
  7. Party
  8. PlayersNoSummon
  9. All