Osiris/API/SetStoryEvent: Difference between revisions

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(SetStoryEvent)
 
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* call '''SetStoryEvent'''(''(GUIDSTRING)'''''_Object''', ''(STRING)'''''_Event''')
* call '''SetStoryEvent'''(''(GUIDSTRING)'''''_Object''', ''(STRING)'''''_Event''')
===== Description =====
===== Description =====
Sends the event '''_Event''' to the object '''_Object'''.
Sends the event '''_Event''' to the object '''_Object'''. '''_Object''' can either be a ''CHARACTERGUID'' or an ''ITEMGUID''.
===== Notes =====
===== Notes =====
* The event can be caught using the [[Osiris/API/StoryEvent|StoryEvent]] API, and also using the behaviour script '''CharacterEvent''' and '''ItemEvent''' events.
* The event can be caught using the [[Osiris/API/StoryEvent|StoryEvent]] API, and also using the behaviour script '''OnCharacterEvent''' and '''OnItemEvent''' events.
===== See Also =====
===== See Also =====
* [[Osiris/API/StoryEvent|StoryEvent]]
* [[Osiris/API/StoryEvent|StoryEvent]]
   
   
[[Category:Osiris Calls]]
[[Category:Osiris Calls|SetStoryEvent]]

Latest revision as of 21:59, 1 March 2018

Full Definition(s)
  • call SetStoryEvent((GUIDSTRING)_Object, (STRING)_Event)
Description

Sends the event _Event to the object _Object. _Object can either be a CHARACTERGUID or an ITEMGUID.

Notes
  • The event can be caught using the StoryEvent API, and also using the behaviour script OnCharacterEvent and OnItemEvent events.
See Also