Difference between revisions of "Osiris/API/CharacterMissedBy"
From Divinity Engine Wiki
(Fixed order of _Attacker and _AttackerOwner parameters) |
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* '''_AttackerOwner '''can be the same character as '''_Attacker''', '''_AttackOwner '''will be different in the case of summoned characters. | * '''_AttackerOwner '''can be the same character as '''_Attacker''', '''_AttackOwner '''will be different in the case of summoned characters. | ||
===== See Also ===== | ===== See Also ===== | ||
+ | * [[Osiris/API/AttackedByObject|AttackedByObject]] | ||
* [[Osiris/API/CharacterBlockedBy|CharacterBlockedBy]] | * [[Osiris/API/CharacterBlockedBy|CharacterBlockedBy]] | ||
+ | * [[Osiris/API/CharacterCriticalHitBy|CharacterCriticalHitBy]] | ||
+ | * [[Osiris/API/CharacterKilledBy|CharacterKilledBy]] | ||
+ | * [[Osiris/API/CharacterKilledByCharacter|CharacterKilledByCharacter]] | ||
[[Category:Osiris Events|CharacterMissedBy]] | [[Category:Osiris Events|CharacterMissedBy]] |
Revision as of 13:56, 25 February 2018
Full Definition(s)
- event CharacterMissedBy((CHARACTERGUID)_Defender, (CHARACTERGUID)_AttackerOwner, (CHARACTERGUID)_Attacker)
Description
Thrown when a character misses an attack from another character.
Parameters
- _Defender: The character that received/defended the attack.
- _Attacker: The character that attacked the _Defender.
- _AttackerOwner: The character that owns the _Attacker character.
Notes
- _AttackerOwner can be the same character as _Attacker, _AttackOwner will be different in the case of summoned characters.