Difference between revisions of "Osiris/API/CharacterAddTalent"
From Divinity Engine Wiki
m |
m |
||
Line 7: | Line 7: | ||
* If the Talent to be added or the Character are not valid, nothing happens. | * If the Talent to be added or the Character are not valid, nothing happens. | ||
===== See Also ===== | ===== See Also ===== | ||
+ | * [[Osiris/API/CharacterAddSkill|CharacterAddSkill]] | ||
* [[Osiris/API/CharacterHasTalent|CharacterHasTalent]] | * [[Osiris/API/CharacterHasTalent|CharacterHasTalent]] | ||
* [[Osiris/API/CharacterRemoveTalent|CharacterRemoveTalent]] | * [[Osiris/API/CharacterRemoveTalent|CharacterRemoveTalent]] |
Revision as of 21:28, 22 February 2018
Full Definition(s)
- call CharacterAddTalent((CHARACTERGUID)_Character, (STRING)_Talent)
Description
Adds _Talent to _Character.
Notes
- The list of talents can be found here: Scripting talent types.
- If the Talent to be added or the Character are not valid, nothing happens.