Difference between revisions of "Osiris/API/CharacterLaunchIteratorAroundCharacter"
From Divinity Engine Wiki
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* [[Osiris/API/TriggerLaunchIterator|TriggerLaunchIterator]] | * [[Osiris/API/TriggerLaunchIterator|TriggerLaunchIterator]] | ||
− | [[Category:Osiris Calls]] | + | [[Category:Osiris Calls|CharacterLaunchIteratorAroundCharacter]] |
Revision as of 16:15, 19 December 2017
Full Definition(s)
- call CharacterLaunchIteratorAroundCharacter((CHARACTERGUID)_Character, (REAL)_Radius, (STRING)_Event)
Description
Causes story event _Event to be thrown for every character within _Radius meters of _Character. Once the last such character has been iterated, an additional story event _Event will be thrown for object NULL_00000000-0000-0000-0000-000000000000, so that you can perform any necessary cleanup or finalise processing.
Notes
- As mentioned in the description, this will only iterate over characters.