Difference between revisions of "Part 1: creating a terrain object"
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When creating a new terrain, you get the option to select terrain size and base material.<br /> | When creating a new terrain, you get the option to select terrain size and base material.<br /> | ||
− | * '''Size''': Start off small. A 1x1 patch is already of an adequate size ( | + | * '''Size''': Start off small. A 1x1 patch is already of an adequate size (64x64 meters) for medium sized house. |
* '''Material''': You'll be asked to select a material resource from the [[Content browser]]. Good base materials for terrains can be found in the Shared folder of the Content browser. They start with ''"TR_"'' in their name. | * '''Material''': You'll be asked to select a material resource from the [[Content browser]]. Good base materials for terrains can be found in the Shared folder of the Content browser. They start with ''"TR_"'' in their name. |
Revision as of 11:26, 18 September 2017
To be able to place something in the world, you'll need a terrain to place it on.
Todo that, simply head over to the Terrain Painter and create one!.
Terrain size and base material
When creating a new terrain, you get the option to select terrain size and base material.
- Size: Start off small. A 1x1 patch is already of an adequate size (64x64 meters) for medium sized house.
- Material: You'll be asked to select a material resource from the Content browser. Good base materials for terrains can be found in the Shared folder of the Content browser. They start with "TR_" in their name.