Difference between revisions of "Systems"
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Revision as of 11:41, 15 September 2017
AI grid: surfaces, walkables, ...
Combat AI
Decals (Coming Soon)
Entity types (Work In Progress)
Interaction modes (Coming Soon)
Light probes
Modding: internal system
Osiris: story scripting (Work In Progress)
Resources (Work In Progress)
Scripting
Root and local templates
Triggers