Difference between revisions of "Osiris/API/DialogAddCharacter"
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* Take care that '''_Character''' is close enough to the characters participating in the dialog, otherwise you may get visual culling issues in multiplayer. | * Take care that '''_Character''' is close enough to the characters participating in the dialog, otherwise you may get visual culling issues in multiplayer. | ||
===== See Also ===== | ===== See Also ===== | ||
− | * Helper [[Osiris/Shared/ | + | * Helper [[Osiris/Shared/Proc_StartDialog|Proc_StartDialog]] |
[[Category:Osiris Calls]] | [[Category:Osiris Calls]] |
Revision as of 21:50, 25 August 2017
Full Definition(s)
- call DialogAddCharacter('(INTEGER)_Inst,(CHARACTERGUID)_Character)
Description
Adds player _Character as an observer to the ongoing dialog with ID _Inst. I.e., _Character will follow the dialog along with its participants and will see/hear everything that gets said, but cannot make any choices in the dialog.
Notes
- Take care that _Character is close enough to the characters participating in the dialog, otherwise you may get visual culling issues in multiplayer.
See Also
- Helper Proc_StartDialog