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  • ...a call that does support replacing the stats for characters, see [[Osiris/API/CharacterTransform|CharacterTransform]] ...t template, and add the tags from the new root template. Tags [[Osiris/API/SetTag|set by script]] or from dialogs are unaffected.
    2 KB (215 words) - 23:18, 3 April 2019
  • ...gical armour will regenerate to 100%. You can prevent this by [[Osiris/API/SetTag|setting the tag]] '''''NO_ARMOR_REGEN''''' on a character. * [[Osiris/API/CharacterGetArmorPercentage|CharacterGetArmorPercentage]]
    780 bytes (76 words) - 13:26, 20 December 2017
  • ...gical armour will regenerate to 100%. You can prevent this by [[Osiris/API/SetTag|setting the tag]] '''''NO_ARMOR_REGEN''''' on a character. * [[Osiris/API/CharacterGetArmorPercentage|CharacterGetArmorPercentage]]
    777 bytes (76 words) - 13:27, 20 December 2017
  • * [[Osiris/API/ClearTag|ClearTag]] * [[Osiris/API/ObjectLostTag|ObjectLostTag]]
    641 bytes (78 words) - 21:59, 28 February 2018
  • Thrown when [[Osiris/API/GenerateItems|the generation of trade treasure]] for '''_Trader''' starts. ...treasure items generated for a particular trader (e.g. add a [[Osiris/API/SetTag|custom tag]] to such items).
    1 KB (132 words) - 11:35, 19 August 2018
  • * [[Osiris/API/SetTag|SetTag]] * [[Osiris/API/Transform|Transform]]
    749 bytes (113 words) - 23:18, 3 April 2019
  • ...gic mirror, etc. This extra data is kept even when a character is [[Osiris/API/CharacterMakeNPC|turned into an NPC]] again, to ensure it doesn't get lost ...t template, and add the tags from the new root template. Tags [[Osiris/API/SetTag|set by script]] or from dialogs are unaffected.
    3 KB (382 words) - 19:58, 14 May 2019