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- ...a call that does support replacing the stats for characters, see [[Osiris/API/CharacterTransform|CharacterTransform]] ...t template, and add the tags from the new root template. Tags [[Osiris/API/SetTag|set by script]] or from dialogs are unaffected.2 KB (215 words) - 23:18, 3 April 2019
- ...gical armour will regenerate to 100%. You can prevent this by [[Osiris/API/SetTag|setting the tag]] '''''NO_ARMOR_REGEN''''' on a character. * [[Osiris/API/CharacterGetArmorPercentage|CharacterGetArmorPercentage]]780 bytes (76 words) - 13:26, 20 December 2017
- ...gical armour will regenerate to 100%. You can prevent this by [[Osiris/API/SetTag|setting the tag]] '''''NO_ARMOR_REGEN''''' on a character. * [[Osiris/API/CharacterGetArmorPercentage|CharacterGetArmorPercentage]]777 bytes (76 words) - 13:27, 20 December 2017
- * [[Osiris/API/ClearTag|ClearTag]] * [[Osiris/API/ObjectLostTag|ObjectLostTag]]641 bytes (78 words) - 21:59, 28 February 2018
- Thrown when [[Osiris/API/GenerateItems|the generation of trade treasure]] for '''_Trader''' starts. ...treasure items generated for a particular trader (e.g. add a [[Osiris/API/SetTag|custom tag]] to such items).1 KB (132 words) - 11:35, 19 August 2018
- * [[Osiris/API/SetTag|SetTag]] * [[Osiris/API/Transform|Transform]]749 bytes (113 words) - 23:18, 3 April 2019
- ...gic mirror, etc. This extra data is kept even when a character is [[Osiris/API/CharacterMakeNPC|turned into an NPC]] again, to ensure it doesn't get lost ...t template, and add the tags from the new root template. Tags [[Osiris/API/SetTag|set by script]] or from dialogs are unaffected.3 KB (382 words) - 19:58, 14 May 2019