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Showing below up to 177 results in range #1 to #177.
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- ADD STUFF TO THE MAIN CAMPAIGN
- A fresh start.
- Add-on
- Add books to the game
- Add chests and containers to the game
- Add decorational items to the game
- Add hints to the loading screen
- Add keys to existing chests
- Add player icons to select from
- Add talents to the game?
- Add weapons and armour to the game
- Adding New Icons
- Arena level settings panel
- But I don't want to create or change a level: choose Sandbox
- By using a loca kit, not the modding tool.
- Campaign
- Change, add, remove use actions on items
- Change 3D models
- Change Balancing
- Change a texture
- Change all sounds in the game?
- Change animations
- Change base stats of player characters
- Change behaviour script code
- Change character names, item names and item descriptions
- Change contents of books
- Change crafting ingredients and results
- Change dialogs
- Change enemy and NPC stats and gear
- Change enemy behaviour and known skills
- Change existing materials, or create and assign new materials
- Change how items behave when you destroy them
- Change how statuses act and react
- Change icons of statuses, skills, NPCs...
- Change interactivity
- Change journal entries
- Change magical properties of magic modifiers on generated items
- Change player weapon and armour stats
- Change presets and create new presets ("classes")
- Change settings of magic generation of items
- Change skill properties (e.g. damage, action points...)
- Change some exposed combat and gameplay variables
- Change some exposed surface settings
- Change story code
- Change terrain
- Change text
- Change the atmosphere (lighting etc)
- Change the gold value of things
- Change the terrain
- Change trade inventories of characters
- Change treasure settings of containers and characters
- Change visual fx
- Change what food and potions do
- Change what item tooltips are shown in the world
- Change what items you can pick up and move
- Choose Level
- Choose sandbox if you want to work on treasure, stats, textures, models...
- CombatAi AiFlags
- Common.css
- Community: Terrain painter
- Create New Level
- Creating/Modifying Weapon Elements and Scaling
- Creating a book with TEXT inside
- Crime System
- Custom Menu Screens
- DB QuestDef CloseEvent
- DB QuestDef UpdateEvent
- DB QuestNPC
- Editing guidelines
- Example Submission
- Experience For Exploration Quests And Killing
- Game Menu
- How to create a basic adventure with quests, dialog and scripts
- How to make an NPC sit
- Interactable animated items
- Interactable socket items
- Load an existing level in your project or in the campaign
- Locked Doors and Containers
- Lootable items
- MOD THE MAIN CAMPAIGN
- Make one of those fancy camera-flies-through-the-level movies?
- Mod the UI?
- Modding: Local objects
- Modding: The main campaign
- Modding visuals
- Modify scripting
- Move items and characters around
- Osiris/API/CharacterCloneSkillsTo
- Osiris/API/CharacterIsIncapacitated
- Osiris/API/CharacterLootedCharacterCorpse
- Osiris/API/CharacterStoppedLockpickingItem
- Osiris/API/CharacterTransformFromCharacter
- Osiris/API/CharacterUnlockedRecipe
- Osiris/API/DialogIsCrimeDialog
- Osiris/API/DisplayText
- Osiris/API/Follow
- Osiris/API/GetRandomPositionInTrigger
- Osiris/API/GetUUID
- Osiris/API/GetWorldTransformFromLocal
- Osiris/API/ItemIsDestructible
- Osiris/API/MapMarkerChangeLevel
- Osiris/API/MessageBoxChoiceClosed
- Osiris/API/MessageBoxYesNoClosed
- Osiris/API/MysteryUnlocked
- Osiris/API/NotifyGameProgress
- Osiris/API/ObjectSourcePointAddRequest
- Osiris/API/ObjectTransformed
- Osiris/API/OnMutatorEnabledAtTurn
- Osiris/API/OpenMessageBoxYesNo
- Osiris/API/QuestAddSubquest
- Osiris/API/QuestIsMysteryEntry
- Osiris/API/Random
- Osiris/API/RemoveTemporaryCharacter
- Osiris/API/SendArenaNotification
- Osiris/API/SetSelectorCameraMode
- Osiris/API/ShowNotification
- Osiris/API/StopFollow
- Osiris/API/SysClear
- Osiris/Shared/CharacterUsedItem
- Osiris/Shared/DB DialogMoneyTransfer
- Osiris/Shared/DB SceneManager
- Osiris/Shared/PROC Follow
- Osiris/Shared/PROC StartDialog
- Osiris/Shared/PROC StopFollow
- Osiris API Tips
- Osiris API Tips Events
- Osiris API Tips Queries
- Osiris Gotchas
- Overview
- Pak Extractor Guide
- Party Management via Dialog
- Play Campaign
- Project Guides
- Publish Campaign
- ReCon
- Redecorate existing levels
- Reflection Dialogues
- Scenery
- Scenes
- Scripting in New Talents, Attributes, and Combat Abilities
- Setup: Editor GOG
- Setup: Editor Steam
- Sidebar
- Skill creation
- Stickies
- Story mod
- Texture atlas editor
- Translate the game
- Translated string key editor
- Treasure Tables
- Use Action:Book
- Use Action:Constrain
- Use Action:Consume
- Use Action:Craft
- Use Action:Create Surface
- Use Action:Destroy
- Use Action:Disarm Trap
- Use Action:Door
- Use Action:Ladder
- Use Action:Lockpick
- Use Action:Open/Close
- Use Action:Play Sound
- Use Action:Puddle
- Use Action:Pyramid
- Use Action:Repair
- Use Action:ShowStoryElementUI
- Use Action:Skill book
- Use Action:Teleport
- Use Action:Use Skill
- Use Action: Identify
- Use splines!
- We use Wwise and sounds have to be added and processed in Wwise.
- Weapon Creation
- Weapons
- World map renderer panel
- You want to create an entire story, with levels and fights and dialogues, and a lot of scripting.
- You want to modify non-story parts of the existing campaign or another mod.