Scripting status types

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This list is purely for values that can be used in script. More information on these values can be found here.
It is advised to use the enumeration value instead of the integer representation because this list is subject to change. The following status types can be used in script:

  1. HIT
  2. DYING
  3. HEAL
  4. MUTED
  5. CHARMED
  6. KNOCKED_DOWN
  7. SUMMONING
  8. HEALING
  9. THROWN
  10. SHIELD
  11. TELEPORT_FALLING
  12. CONSUME
  13. COMBAT
  14. AOO
  15. STORY_FROZEN
  16. SNEAKING
  17. UNLOCK
  18. FEAR
  19. BOOST
  20. UNSHEATHED
  21. STANCE
  22. SITTING
  23. LYING
  24. BLIND
  25. SMELLY
  26. CLEAN
  27. INFECTIOUS_DISEASED
  28. INVISIBLE
  29. ROTATE
  30. ENCUMBERED
  31. IDENTIFY
  32. REPAIR
  33. MATERIAL
  34. LEADERSHIP
  35. EXPLODE
  36. ADRENALINE
  37. SHACKLES_OF_PAIN
  38. SHACKLES_OF_PAIN_CASTER
  39. WIND_WALKER
  40. DARK_AVENGER
  41. REMORSE
  42. DECAYING_TOUCH
  43. UNHEALABLE
  44. FLANKED
  45. CHANNELING
  46. DRAIN
  47. LINGERING_WOUNDS
  48. INFUSED
  49. SPIRIT_VISION
  50. SPIRIT
  51. DAMAGE
  52. FORCE_MOVE
  53. CLIMBING
  54. INCAPACITATED
  55. INSURFACE
  56. SOURCE_MUTED
  57. OVERPOWER
  58. COMBUSTION
  59. POLYMORPHED
  60. DAMAGE_ON_MOVE
  61. DEMONIC_BARGAIN
  62. GUARDIAN_ANGEL
  63. THICK_OF_THE_FIGHT
  64. FLOATING
  65. CHALLENGE
  66. DISARMED
  67. HEAL_SHARING
  68. HEAL_SHARING_CASTER
  69. EXTRA_TURN
  70. ACTIVE_DEFENSE
  71. SPARK
  72. PLAY_DEAD
  73. CONSTRAINED
  74. EFFECT
  75. DEACTIVATED