Scripting surface transform types

From Divinity Engine Wiki
Revision as of 20:28, 13 September 2017 by Rimevan (talk | contribs) (Created page with "The following surface transform types can be used in script: <ul> <li>None</li> <li>Ignite</li> <li>Bless</li> <li>Purify</li> <li>Curse</li> <li>Electrify</li> <li>Melt</li>...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

The following surface transform types can be used in script:

  • None
  • Ignite
  • Bless
  • Purify
  • Curse
  • Electrify
  • Melt
  • Freeze
  • Condense
  • Vaporize
  • Bloodify
  • Contaminate
  • Oilify
  • Shatter