Part 1: creating a new skill

From Divinity Engine Wiki
Revision as of 17:01, 11 September 2017 by Jbotteram (talk | contribs)
Jump to: navigation, search

Introduction

Creating skills in your mod is easier than ever with our newly introduced tool, the Stats editor.

To create a new, useable skill you need 3 things:

  • A new skill entry in the stats editor
  • A new skillbook entry in the stats editor
  • A skillbook template


Creating our skill

Step 1: Opening the Stats Editor

Step1 OpenStatsEditor.png
Step2 CreateObjectStats.png
Step3 CreateSkillDataStats.png


Step 3: Creating a new Skill

Step3 CopySkill.png
Step4 CopyProjectileId.png
Step5 EditSkill.png


Step 4: Creating a Skillbook

Step6 EditObject.png
Step7 CopyTemplate1.png
Step7 CopyTemplate2.png
Step8 CreateFolder.png
Step9 MoveTemplate.png
Step10 AssignRootTemplate.png
Step11 SetOnUseAction.png


Step 5: Using our Skill

Step12 PlaceTemplate.png
Step13 UseSkill.png