Difference between revisions of "Osiris/API/StartVoiceBark"

From Divinity Engine Wiki
Jump to: navigation, search
(Created page with "===== Full Definition(s) ===== * call '''StartVoiceBark'''(''(STRING)'''''_Bark''', ''(CHARACTERGUID)'''''_Source''') ===== Description ===== Starts a Voice_Bark_editor|Voic...")
 
Line 9: Line 9:
 
* [[Osiris/API/VoicebarkStarted|VoicebarkStarted]]
 
* [[Osiris/API/VoicebarkStarted|VoicebarkStarted]]
 
* [[Osiris/API/VoicebarkFailed|VoicebarkFailed]]
 
* [[Osiris/API/VoicebarkFailed|VoicebarkFailed]]
 +
* [[Voice_Bark_editor|Voicebark]]
  
 
[[Category:Osiris Calls|StartVoiceBark]]
 
[[Category:Osiris Calls|StartVoiceBark]]

Revision as of 12:22, 5 January 2018

Full Definition(s)
  • call StartVoiceBark((STRING)_Bark, (CHARACTERGUID)_Source)
Description

Starts a Voicebark named _Bark on the _Source character, selecting an automatic dialogue based on that character's nearby party members.

Notes
  • See the Voicebark editor for the specific on how the voicebark selects the AD that will be played.
  • In addition to the regular for starting a dialogue, a VoicebarkStarted will be sent if the voicebark succeeds in selecting a fitting dialogue, and VoicebarkFailed otherwise.
See Also