Osiris/API/SetVisible

From Divinity Engine Wiki
Revision as of 15:30, 23 November 2017 by Tinkerer (talk | contribs)
Jump to: navigation, search
Full Definition(s)
  • call SetVisible((GUIDSTRING)_Object, (INTEGER)_Bool)
Description

Makes the _Object invisible.

Notes
  • This is not the same as applying the INVISIBLE status. The character isn't visible, but gets no specific status. Story simply hides them.
  • Characters who are made invisible in this way have their physics disabled. They still occupy room on the AI-grid though, and can still be hit via e.g. area-of-effect skills and surfaces.
See Also