Difference between revisions of "Osiris/API/SendArenaNotification"

From Divinity Engine Wiki
Jump to: navigation, search
(Notes)
Line 7: Line 7:
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
| Generic
+
| 0 || Generic
 
|-
 
|-
| AllHeroesStatus
+
| 1 || AllHeroesStatus
 
|-
 
|-
| AllCharacterStatus
+
| 2 || AllCharacterStatus
 
|-
 
|-
| CharacterDied
+
| 3 || CharacterDied
 
|}
 
|}
  
Line 20: Line 20:
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
| This Round
+
| 0 || This Round
 
|-
 
|-
| Next Round
+
| 2 || Next Round
 
|-
 
|-
| In N Rounds
+
| 3 || In N Rounds
 
|}
 
|}
  
 
[[Category:Osiris Calls|ShowError]]
 
[[Category:Osiris Calls|ShowError]]
 
[[Category:Osiris Calls (Added in DOS2DE)|ShowError]]
 
[[Category:Osiris Calls (Added in DOS2DE)|ShowError]]

Revision as of 13:50, 28 August 2018

Full Definition(s)
  • call SendArenaNotification((INTEGER)_notificationType, (STRING)_stringParam,(INTEGER)_inNumberOfRounds)
Description

Shows an arena notification dialog.

Notes
  • _notificationType: Goes from {0, 1, 2, 3} respectively for the following messages:
0 Generic
1 AllHeroesStatus
2 AllCharacterStatus
3 CharacterDied
  • _stringParam: Translated string key of the message
  • _inNumberOfRounds: If negative, no additial text is added. Otherwise - adds text before the event message. Goes from {0, 1, N} respectively for the following messages:
0 This Round
2 Next Round
3 In N Rounds