Difference between revisions of "Osiris/API/PlaySoundResource"

From Divinity Engine Wiki
Jump to: navigation, search
(Created page with "===== Full Definition(s) ===== * call '''PlaySoundResource'''(''(CHARACTERGUID)'''''_object''', ''(GUIDSTRING)'''''_soundResource''') ===== Description ===== Plays the sound r...")
 
m
 
Line 4: Line 4:
 
Plays the sound resource with GUID '''_soundResource''' for the given object with GUID '''_character'''. This sound has no origin point.
 
Plays the sound resource with GUID '''_soundResource''' for the given object with GUID '''_character'''. This sound has no origin point.
 
===== See Also =====
 
===== See Also =====
* [[Osiris/API/PlaySoundResource|CharacterPlayHUDSoundResource]]
+
* [[Osiris/API/CharacterPlayHUDSoundResource|CharacterPlayHUDSoundResource]]
  
 
[[Category:Osiris Calls|PlaySoundResource]]
 
[[Category:Osiris Calls|PlaySoundResource]]
 
[[Category:Osiris Calls (Added in DOS2DE)|PlaySoundResource]]
 
[[Category:Osiris Calls (Added in DOS2DE)|PlaySoundResource]]

Latest revision as of 22:30, 11 March 2019

Full Definition(s)
  • call PlaySoundResource((CHARACTERGUID)_object, (GUIDSTRING)_soundResource)
Description

Plays the sound resource with GUID _soundResource for the given object with GUID _character. This sound has no origin point.

See Also