Difference between revisions of "Osiris/API/ItemTemplateAddTo"

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(Document ItemTemplateAddTo)
 
m (fixed copy/paste error, link ItemToInventory)
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* call '''ItemTemplateAddTo'''(''(STRING)'''''_ItemTemplate''', ''(GUIDSTRING)'''''_Object''',''(INTEGER)'''''_Count''', (INTEGER)_ShowNotification)
 
* call '''ItemTemplateAddTo'''(''(STRING)'''''_ItemTemplate''', ''(GUIDSTRING)'''''_Object''',''(INTEGER)'''''_Count''', (INTEGER)_ShowNotification)
 
===== Description =====
 
===== Description =====
Adds '''_Count''' instances of the root template '''_ItemTemplate''' to '''_Object'''. '''_TargetObject''' can either be a character or a container object. If '''_ShowNotification''' is '''1''' and '''_Object''' is a player, an animation of the item's icon moving towards the player icon in the player list will be shown.
+
Adds '''_Count''' instances of the root template '''_ItemTemplate''' to '''_Object'''. '''_Object''' can either be a character or a container object. If '''_ShowNotification''' is '''1''' and '''_Object''' is a player, an animation of the item's icon moving towards the player icon in the player list will be shown.
 
===== Notes =====
 
===== Notes =====
 
* /
 
* /
 
===== See Also =====
 
===== See Also =====
 +
* [[Osiris/API/ItemToInventory|ItemToInventory]]
 
* Helper [[Osiris/Shared/DB_GiveTemplateFromNpcToPlayerDialogEvent|DB_GiveTemplateFromNpcToPlayerDialogEvent]]
 
* Helper [[Osiris/Shared/DB_GiveTemplateFromNpcToPlayerDialogEvent|DB_GiveTemplateFromNpcToPlayerDialogEvent]]
 
* Helper [[Osiris/Shared/DB_GiveTemplateFromPlayerDialogEvent|DB_GiveTemplateFromPlayerDialogEvent]]
 
* Helper [[Osiris/Shared/DB_GiveTemplateFromPlayerDialogEvent|DB_GiveTemplateFromPlayerDialogEvent]]
 
   
 
   
 
[[Category:Osiris Calls]]
 
[[Category:Osiris Calls]]

Revision as of 16:28, 8 October 2017

Full Definition(s)
  • call ItemTemplateAddTo((STRING)_ItemTemplate, (GUIDSTRING)_Object,(INTEGER)_Count, (INTEGER)_ShowNotification)
Description

Adds _Count instances of the root template _ItemTemplate to _Object. _Object can either be a character or a container object. If _ShowNotification is 1 and _Object is a player, an animation of the item's icon moving towards the player icon in the player list will be shown.

Notes
  • /
See Also