Difference between revisions of "Osiris/API/ItemSetForceSynch"

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(ItemSetForceSynch forces both synchronising and updating)
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===== Notes =====
 
===== Notes =====
 
* See [[Osiris/API/CharacterSetForceSynch|CharacterSetForceSynch]] and [[Osiris/API/CharacterSetForceUpdate|CharacterSetForceUpdate]].
 
* See [[Osiris/API/CharacterSetForceSynch|CharacterSetForceSynch]] and [[Osiris/API/CharacterSetForceUpdate|CharacterSetForceUpdate]].
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* This call does not perform any reference counting (so passing '''1''' always enables force-synching/updating, and passing '''0''' disables them again).
 
===== See Also =====
 
===== See Also =====
 
* [[Osiris/API/CharacterSetForceSynch|CharacterSetForceSynch]]
 
* [[Osiris/API/CharacterSetForceSynch|CharacterSetForceSynch]]

Latest revision as of 12:41, 23 May 2019

Full Definition(s)
  • call ItemSetForceSynch((ITEMGUID)_Item, (INTEGER)_Bool)
Description

This call does the same as the combination of CharacterSetForceSynch and CharacterSetForceUpdate, but for items. Please read the caveats for those routines before using this one.

Notes
See Also