Difference between revisions of "Osiris/API/ItemRemoveRune"

From Divinity Engine Wiki
Jump to: navigation, search
m
m
 
Line 1: Line 1:
 
===== Full Definition(s) =====
 
===== Full Definition(s) =====
* auery '''ItemRemoveRune'''('''''[in]'''(CHARACTERGUID)'''''_Character''', '''''[in]'''(ITEMGUID)'''''_Item''', '''''[in]'''(INTEGER)'''''_Slot''', '''''[out]'''(ITEMGUID)'''''_Rune''')
+
* query '''ItemRemoveRune'''('''''[in]'''(CHARACTERGUID)'''''_Character''', '''''[in]'''(ITEMGUID)'''''_Item''', '''''[in]'''(INTEGER)'''''_Slot''', '''''[out]'''(ITEMGUID)'''''_Rune''')
 
===== Description =====
 
===== Description =====
 
Removes the rune from rune slot '''_Slot''' of item '''_Item'''. If '''_Character''' is valid, the removed rune will be added to its inventory.
 
Removes the rune from rune slot '''_Slot''' of item '''_Item'''. If '''_Character''' is valid, the removed rune will be added to its inventory.

Latest revision as of 22:23, 22 February 2018

Full Definition(s)
  • query ItemRemoveRune([in](CHARACTERGUID)_Character, [in](ITEMGUID)_Item, [in](INTEGER)_Slot, [out](ITEMGUID)_Rune)
Description

Removes the rune from rune slot _Slot of item _Item. If _Character is valid, the removed rune will be added to its inventory.

See ItemGetRuneItemTemplate for the interpretation of the _Slot parameter.

Return Values
  • Success/Failure: Fails if _Item is invalid, if _Slot is >= than the number of slots the item has, or if no rune is inserted in the specified slot. Specifying a value < 0 for _Slot will result in undefined behaviour.
  • _Rune: The removed rune. (newly created from the appropriate root template, not equal the inserted item)
Notes
  • This query is new in DOS2 Patch 6.
See Also