Osiris/API/CreateProjectileStrikeAtPosition

From Divinity Engine Wiki
Revision as of 14:20, 28 August 2018 by Kevin (talk | contribs) (Created page with "===== Full Definition(s) ===== * call '''CreateProjectileStrikeAtPosition'''(''(REAL)'''''_x''', ''(REAL)'''''_y''', ''(REAL)'''''_z''', ''(STRING)'''''_skillID''', ''(INTEGER...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Full Definition(s)
  • call CreateProjectileStrikeAtPosition((REAL)_x, (REAL)_y, (REAL)_z, (STRING)_skillID, (INTEGER)_casterLevel)
Description

Creates a skill cast of ProjectileStrike type at target position. Used for projectiles falling from the sky.

Notes
  • _casterLevel: Level of skill to use
See Also