Difference between revisions of "Osiris/API/CreateProjectileStrikeAt"

From Divinity Engine Wiki
Jump to: navigation, search
(Created page with "===== Full Definition(s) ===== * call '''CreateProjectileStrikeAt'''(''(GUIDSTRING)'''''_target''', ''(STRING)'''''_skillID''', ''(INTEGER)'''''_casterLevel''') ===== Descript...")
 
 
Line 5: Line 5:
 
Used for projectiles falling from the sky.
 
Used for projectiles falling from the sky.
 
===== Notes =====
 
===== Notes =====
*'''_casterLevel''': Level of skill to use
+
* '''_casterLevel''': Level of skill to use
 +
===== See Also =====
 +
* [[Osiris/API/CreateProjectileStrikeAtPosition|CreateProjectileStrikeAtPosition]]
  
 
[[Category:Osiris Calls|CreateProjectileStrikeAt]]
 
[[Category:Osiris Calls|CreateProjectileStrikeAt]]
 
[[Category:Osiris Calls (Added in DOS2DE)|CreateProjectileStrikeAt]]
 
[[Category:Osiris Calls (Added in DOS2DE)|CreateProjectileStrikeAt]]

Latest revision as of 13:19, 28 August 2018

Full Definition(s)
  • call CreateProjectileStrikeAt((GUIDSTRING)_target, (STRING)_skillID, (INTEGER)_casterLevel)
Description

Creates a skill cast of ProjectileStrike type at target location. Used for projectiles falling from the sky.

Notes
  • _casterLevel: Level of skill to use
See Also