Osiris/API/CreateProjectileStrikeAt

From Divinity Engine Wiki
Revision as of 14:19, 28 August 2018 by Kevin (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Full Definition(s)
  • call CreateProjectileStrikeAt((GUIDSTRING)_target, (STRING)_skillID, (INTEGER)_casterLevel)
Description

Creates a skill cast of ProjectileStrike type at target location. Used for projectiles falling from the sky.

Notes
  • _casterLevel: Level of skill to use
See Also