Difference between revisions of "Osiris/API/CharacterKilledBy"
From Divinity Engine Wiki
m |
m |
(No difference)
|
Latest revision as of 14:00, 8 October 2018
Full Definition(s)
- event CharacterKilledBy((CHARACTERGUID)_Defender, (CHARACTERGUID)_AttackerOwner, (CHARACTERGUID)_Attacker)
Description
- Thrown when a character is killed by another character.
Parameters
- _Defender: The character that was killed.
- _Attacker: The character that killed _Defender.
- _AttackerOwner: The character that owns the _Attacker character.
Notes
- _AttackerOwner can be the same character as _Attacker; _AttackOwner will be different in case of summoned characters.
- The order of the _Attacker and _AttackerOwner parameters was originally inverted for this event (even tough the story header may say otherwise). This was fixed in DOS2 Patch 7 and later.