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Full Definition(s)
  • query CharacterIsSummon([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)

Returns whether _Character is a summon. Summons can be player-controlled or not.

Return Values
  • Success/Failure: Fails if _Character does not exist.
  • _Bool: 1 if _Character is a summon, 0 if not.
  • Summons can also be distinguished by the fact that hey have the SUMMON tag.
  • If you wish to know whether a summon is player-controlled, also check CharacterIsPlayer.
See Also