Difference between revisions of "Modding: Resources"

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To modify an existing resource, simply press the sidebar's edit button ([[File:Checkout.png]]) or press ''"Open for Edit"'' in the resource's right-click menu.<br />
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To modify an existing resource, simply press the sidebar's edit button ([[File:Checkout.png]]) or press ''"Open for Edit..."'' in the resource's right-click menu.<br />
 
You'll get a notification as follows:
 
You'll get a notification as follows:
  
 
[[File:ModdingResource.png|none]]
 
[[File:ModdingResource.png|none]]
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== Identifying modded resources ==
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A modded resource is marked grey in the content browser and has it's ''"Active"'' property set to ''"False"''.<br />
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To quickly find the modded version that is going to be active in-game, simply select ''"Go To Active Resource.."'' in the right-click menu.

Revision as of 15:14, 14 September 2017

Resources are the building blocks of all objects in the game world.

More info on how resources work can be found here: Resources explanation and here: My first: Resource


To modify an existing resource, simply press the sidebar's edit button (Checkout.png) or press "Open for Edit..." in the resource's right-click menu.
You'll get a notification as follows:

ModdingResource.png

Identifying modded resources

A modded resource is marked grey in the content browser and has it's "Active" property set to "False".
To quickly find the modded version that is going to be active in-game, simply select "Go To Active Resource.." in the right-click menu.