Osiris/API/GetWorldTransformFromLocal

From Divinity Engine Wiki
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Full Definition(s)
  • call GetWorldTransformFromLocal([in](GUIDSTRING)_object, [in](REAL)_locX, [in](REAL)_locY, [in](REAL)_locZ, [in](REAL)_locRotX, [in](REAL)_locRotY, [in](REAL)_locRotZ, [out](REAL)_worldX, [out](REAL)_worldY, [out](REAL)_worldZ, [out](REAL)_worldRotX, [out](REAL)_worldRotY, [out](REAL)_worldRotZ)
Description

Transforms local coordinates + rotation pair from object's local coordinate space to world coordinate space.