Osiris/API/Follow
From Divinity Engine Wiki
Full Definition(s)
- call Follow((CHARACTER)_Follower, (CHARACTER)_Leader)
Description
Makes _Follower start following _Leader.
Notes
- Preferably use PROC_Follow from the Shared mod. This will ensure that _Follower's following behaviour gets suspended when it enters combat, and resumed afterwards.
- Use StopFollow to stop the following behaviour (or PROC_StopFollow if you used PROC_Follow).
- Make sure to stop following a previous character before starting to follow a new one. PROC_Follow will automatically take care of this.
- Note that this call does not turn _Character in a so-called party follower or minion, which is done via AddPartyFollower. The difference between "regular followers" (as created by this routine) and party followers/minions is that regular followers simply follow any other character around (you can have one NPC follow another one, if you want), while party followers/minions always follow a player-controlled character and can be partially controlled by the user that controls this player character.
See Also
- AddPartyFollower
- StopFollow
- Helper PROC_Follow
- Helper PROC_StopFollow