Osiris/Shared/DB DoNotFace

From Divinity Engine Wiki
Revision as of 15:49, 19 December 2017 by Tinkerer (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Full Definition(s)
  • DB_DoNotFace((CHARACTERGUID)_Char)
Description

Defines that when an object starts a dialog with _Char through Proc_StartDialog, _Char should not turn to look at the object.

Notes
  • See the notes of Proc_StartDialog for scenarios in which this could be important.
See Also