Scripting surface transform types
From Divinity Engine Wiki
Revision as of 09:06, 25 October 2017 by Kevin (talk | contribs) (Protected "Scripting surface transform types" ([Edit=⧼protect-level-larianeditonly⧽] (indefinite) [Move=⧼protect-level-larianeditonly⧽] (indefinite)))
The following surface transform types can be used in script:
- None
- Ignite
- Bless
- Purify
- Curse
- Electrify
- Melt
- Freeze
- Condense
- Vaporize
- Bloodify
- Contaminate
- Oilify
- Shatter