Scripting damage types
From Divinity Engine Wiki
Revision as of 08:06, 25 October 2017 by
Kevin
(
talk
|
contribs
)
(Protected "
Scripting damage types
" ([Edit=⧼protect-level-larianeditonly⧽] (indefinite) [Move=⧼protect-level-larianeditonly⧽] (indefinite)))
(
diff
)
← Older revision
|
Latest revision
(
diff
) |
Newer revision →
(
diff
)
Jump to navigation
Jump to search
The following damage types can be used in script:
Physical
Piercing
Corrosive
Magic
Chaos
Shadow
Fire
Air
Water
Earth
Poison
Navigation menu
Personal tools
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
View source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help
Main Pages
The Divinity Engine 2
Game Master Mode
Tools
What links here
Related changes
Special pages
Printable version
Permanent link
Page information